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Project
Director
Russell G. Wright,
Ed.D.
President, Event-Based Science Institute,
Rockville, MD
Project Advisory
Committee
Bill Barnes
New Town High School, Owings Mill, MD
Jennifer
Barrett
The Harbour School, Annapolis, MD
Laurie Bricker
Sligo Middle School, Silver Spring, MD
Barbara Dietsch
Cabin John Middle School, Potomac, MD
Scott Durbin
Robert Frost Middle School, Rockville,
MD
Nancy Ehrlich
Cabin John Middle School, Potomac, MD
Susan Fazio
Tilden Middle School, North Bethesda, MD
Marco Fuggitti
Ridgeview Middle School, Rockville, MD
Ken Halperin
Silver Spring, MD
George T.
Martin
T. W. Pyle Middle School, Bethesda, MD
Edward C. Nolan
Julius West Middle School, Rockville, MD
EllaJay Parfitt
Southeast Middle School, Baltimore, MD
Elizabeth Raabe
Eastern Middle School, Silver Spring, MD
Michelle
Smetanick
Baker Middle School, Damascus, MD
Christopher
Yancone
Severn, MD
Event-Based
Science Home Page

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The activities available here
were designed for use in middle school science and
mathematics classes. They were tested by students
in grades 6 to 8 and all have a reading level from
7.7 or below.
The secret to real learning---learning that
lasts---is total engagement. When students are
fully engaged in their work---working in a
real-world context, using vocabulary, skills, and
concepts familiar to experts in the
field---learning happens naturally. When students
are truly absorbed in meaningful work,
memorization, drill and practice, and worksheets
become unnecessary.
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The trick is not
just to engage students in the first
place, that is the easy part. The trick is
to keep students engaged.
The activities in
this module use baseball as their
real-world context. The stories that you
will find in the Background section of
each activity are true. They tell about
real things that happen to real baseball
and softball players. From the context of
the story flows a challenging task that
requires students to design and conduct an
experiment or use a mathematics
concept.
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This strategy is called
Total Engagement Learning.
An activity in the context of
something real gives students a reason to learn.
And authentic activities work!
They engage students for
three reasons:
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Rickey
Henderson - USA Today
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CONTEXT - A
real-world context makes learning
meaningful.
PURPOSE - An
authentic activity gives students a reason
to learn and use concepts and
skills.
DIFFERENTIATION -
Authentic activities demonstrate how
people with different skills, interests
and jobs can all use and apply the things
we are learning in school. In the
classroom this means role playing, and
role playing means natural
differentiation.
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Each activity comes in an
online Student Version and an PDF Teacher
Version. Make a copy of the Student Version for
each student to use. You may want to make just
enough copies for one class and place them in sheet
protectors to preserve them.
The Teacher
Version (emailed free
to teachers) provides instructions on conducting
each activity as well as references to the National
Standards covered by the activity.
Activities are also
accompanied by online readings that are linked to
the activities. These readings come in two forms:
- Fundamentals - a
brief discussion of the concepts (science or
mathematics) dealt with in the activity. The
Teachers Version will tell you how many copies
you will need to make.
- Skills - a brief
discussion of techniques and skills needed to
conduct the experiment. The Teachers Version
will tell you how many copies you will need to
make.
Some activities are also
provided with resources and forms. Resources
are charts and tables that contain additional
information for students to use as they complete
the activities. The Teachers Version will tell you
how many copies you will need to make.
If an activity has a
Form, you should print a copy of it for each
student.
The
Total Engagement Learning System was developed by
Dr. Russell G. Wright, President,
Event-Based Science Institute, Inc., 6609 Paxton
Road, Rockville, MD. 20852.
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The
Event-Based Science Institute, with a
generous grant from the Cal Ripken, Sr.
Foundation, created the activities
contained herein. They are intended for
the use of science and mathematics
teachers in both public and private
schools. Any opinions, findings,
conclusions, or recommendations expressed
in this publication are those of the
Event-Based Science Institute, Inc. and do
not necessarily reflect the views of the
Cal Ripken, Sr. Foundation.
This
publication was supported by grant number
2003-DR-FX-0024 from the Office of
Juvenile Justice and Delinquency
Prevention (OJJDP).The opinions, findings,
and conclusions or recommendations
expressed in this publication are those of
the author(s) and do not necessarily
reflect the views of OJJDP or the U.S.
Department of Justice.
©
2004 Event-Based Science
Institute
However,
these online activities were designed to
be used with appropriate duplicating
equipment to reproduce copies for use with
students. Permission is hereby granted to
teachers for that purpose. For all other
purposes, you may request permission in
writing from the Event-Based Science
Institute, Inc., 6609 Paxton Road,
Rockville, MD 20852
admin@ebsinstitute.com.

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Teachers
participating in the development and testing of
these activities are employees of various Maryland
school districts and a Maryland private school:
Anne
Arundel County Public
Schools,
Baltimore
City Public
Schools,
Baltimore
County Public
Schools,
Montgomery
County Public
Schools,
and The
Harbour School
(Annapolis, MD) .
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